Rule a realm, not just an army
Grow grain, collect taxes, raise walls, and build roads, farms, mines, harbours and granaries. Keep your people fed and your legitimacy high, or face unrest, rebellion and civil war.
The end of the Bronze Age · 1200 BC
Greece, Egypt, Italia and Mesopotamia each want to become the hegemon of the known world. Build, bargain, marry and march your way there, on a world that is never the same twice.
For iPhone. Free to play, no ads, no account, no internet needed.
Ancient Hegemon began as a board game. On iPhone it keeps the board's clarity: every land, army and decision is on one map. It also adds what a table can't, like rulers who remember, a fresh world every game, and courts you can visit.
Grow grain, collect taxes, raise walls, and build roads, farms, mines, harbours and granaries. Keep your people fed and your legitimacy high, or face unrest, rebellion and civil war.
Trophies, statues and splendour win prestige and steady the throne. Your council (general, steward, envoy and high priest) tells you how the realm stands. Plan for heirs, regents and contested crowns.
Stand before rival rulers in their own halls. You can:
They remember how you treated them.
Every land outside the empires belongs to a kingdom with its own ruler and memory. You can win it with gifts, cow it into vassalage, or conquer it. Vassals pay tribute and send warriors, until your power falters and they rise against you.